So, to make a stone first, you can add a launcher under Simulate / Particles / Emitter to make a stone.!Zen Bamboo-1 Transmitter settings,!Zen Bamboo-2 Create a sphere to make a stone, then make a different shape, drag all the stones under the emitter, then play to a suitable height and convert the stone into an object. The bottle is empty and needs to add some stones and bamboo. It is still very simple to see the entire project now.The bottle uses an existing model and there is a layer of water inside the model.There is still a problem.
It is also possible to use some existing models directly, and choose an angle that shows the bamboo. Scene constructionThe elements of the scene are simple, including tables, books, clocks, bottles and plants in the foreground. The difficulty lies in the part of the bamboo, especially the part of the bamboo texture.
The main elements in this picture are composed of several parts, bamboo and glass bottles, which are the most prominent places in the picture. In this case, C4D and Redshift are used to render a photo-level picture of fresh bamboo. This time, the cheapest cloud render farm for VFX, animation, CGI projects in the world, Fox Render**farm wants to use a case to show the powerful render ing features of Redshift.
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